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MOBA


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assassin
champion type whose forte is rapidly ambushing and slaying enemy champions
auto attack
basic attack
babysitting
one champion continually assisting another champion in order to assist them in getting more powerful
bot
bottom lane
carry
champion or player that largely influences the outcome of the game by either dealing high amounts of damage or by providing decisive utility in form of crowd control or peeling
cs item
item that gives gold / time
elo hell
phenomenon of being stuck at a lower rank
face check
champion going into a brush to see if an enemy champion is hidden in there
farming
act of a champion killing multiple minions to gain gold
feeding
refers to players getting fed with experience and gold from killing enemies
freeze lane
kiting or tanking creeps so it stops the lane where you want it to be
gank
ambush one or more unsuspecting enemies with one or more champions
juke
act of dodging skill shots
jungle
any area of the map that is not a lane or part of either team's base
jungling
the practice of killing neutral monsters located on some maps between the lanes
lanes
the main paths that minions follow in the course of a game
mid
middle lane
minions
units aligned with one of the teams
nexus
primary objective for each map; in order to win a match a team has to destroy the opposing team's Nexus
peeling
act of protecting a champion or carry, which can be achieved through a variety of possible actions
snowball
situations that gain momentum over the course of time
top
top lane
turrets
heavy fortification that blocks the enemy's minion waves and champions' path to the nexus
creep score (CS)
amount of killed minions
SS
quick message written on chat to let other players know that you don't know where the enemy is and that they should be careful