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selection structure
method controlling a program by evaluating if a statement is true or false
object representing a character on a Scratch programming screen
placing a value in a variable
Hard Coding
values of variables are placed inside a program where the user cannot change them
a piece of a larger collection of data
qualitative data
a data type consisting of text
quantitative data
a data type consisting of numbers
spatial data
a data type that describes location
the mathematical analysis of describing and collecting data and making conclusions
a plot of a range of frequencies resembling a bar chart
bubble graph
an XY Scatter chart where the actual size of the plotted point carries a value
the total of all the results divided by the number of entries
finds the number in the exact middle of the ordered data
finds the most common number of the data
data subset
the result of extracting particular details from a larger database